- Get Tiki-Taki On: Google Play Store, Apple Store
- Developer: Cheeky Chimp Games Inc
- Genre: Puzzle Side-scroller
- Started in: 2016
- Release date: Spring 2019
- Website: www.cheekychimpgames.com
- Platforms: Android, IOS. Possible Console and PC port
- Price: $3.99
- Social media: Twitter, Facebook, Twitch, YouTube, Discord, Reddit, Instagram
The objective of Tiki-Taki is to defeat the evil Juju by going through 36 diverse puzzle side-scrolling levels. The game is designed to be accessible to a wide demographic of players, and incorporates elements such as a hardcore mode, new game+, and speed-running mechanics in order to do so. The adorable design of the game allows players of all ages to enjoy it, and also caters to the less hardcore crowd that will be more drawn in by the finely crafted world, and surprisingly epic story.
Though the game was designed for the mobile platform, it will not have any in game currency, micro-transactions, or ads. In addition to this the game will be fully playable offline, and will be available in as many countries as possible (did we mention there's no written or spoken instructions? It's all visual!). We want the game to be as accessible as possible, which is why we have gone to great lengths to make it simple, intuitive, and enjoyable by the whole family.
Tiki-Taki started as a small prototype for a one button game in a prototyping class at LaSalle College Vancouver. After working on it for a few months by himself and realising the potential the prototype had, William Auer (Lead Design/Lead Programming) asked two of his friends for help (Vitor Laskowsky (Lead Art), David Rincon (Lead Sound)) in what would become a full-time project, spanning longer than their graduation from school. Though it was initially a computer game, it soon became clear that the game would be better suited for mobile platforms, which led to a few revamps and turned into the product you see today.
As the story started to get more and more fleshed out, we started to have a real grasp of what experience we wanted to convey, and are now hard at work making the rest of the game.
Mobile + Console
No Internet Connection
6 Worlds, 36 Levels
Intuitive Gameplay (no written or spoken instructions, all visual)
No Translation (no text or voices)
Family Friendly (no profanity, no blood, easy to pick up)
Subtle Puzzles (integrated into the story and gameplay)
Entirely Diegetic (everything ties into the game's world)
Play Your Way (multiple control schemes)
Emerging Complexity (same simple control scheme, multiple new mechanics)
Cheeky Chimp Games Inc.:
Cheeky Chimp Games was founded by a group of three young individuals drawn together by a burning passion for creating video games. After working together on multiple projects in school at LaSalle College Vancouver, it seemed only logical for us to open a small company and start collaborating officially on one of the projects we had envisioned back in the day.
As a company, our goal is to create games that inspire and move people, that are intuitive and accessible, and that are held to a rigorous standard of quality and polish. We believe that games should be developed with great care and attention to detail, and should be something that anyone can pick up no matter who they are or where they are from.
William Auer: Age 29, Belgium, does Game Design, Programming, Writing, Social Media, Web + Graphic Design.
When he isn't busy stuffing himself with ungodly amounts of food, William can be found designing game worlds from the dark recesses of his apartment. He has been playing video games on one platform or another for as long as he can remember, and vowed many years ago to use his knowledge of games to fight off the forces of evil, one game at a time.
His arduous adventure started in the distant land of Belgium, where he pursued higher education in numerous fields, until finally deciding to move to Canada to study Game Design. This was but the first step in his quest for kickass games though, as he now finds himself working on Tiki-Taki full time, slaving away and staring at his code. Give him a shout, he's pretty cool if you bring food.
Vitor Laskowsky: Age 24, Brazil, does Concept Art, Drawing, Animation, Character/Environment Art.
Hailing from the hot hot hot land of Brazil, Vitor brings with him an innocence and joy that shines through all the art he makes. Rarely is there a time where he isn't drawing some sort of pixelated creation. He just loves creating adorable designs that make people smile and feel good about themselves.
In addition to graduating from a Game Art and Design program in Canada, Vitor also has an innate skill for giving life to the lifeless, which made him the perfect candidate for creating the art of Tiki-Taki. Since graduating, he has been spending his free time creating the art assets for the game, and is responsible for all of the cute and adorable things you see on screen. Rumor has it that he's also a big fan of anime and music, so give him a shout if you want to talk about game art, animation, music, or just the color of his hair.
David Rincon: Age 23, Colombia, does Audio Design, Music, Sound Effects, Audio Recording.
Born in the deepest regions of the Colombian jungle, our final chimp brings a subtle and balanced energy to the team. His calm temperament is a breath of fresh air for everyone around, and his manners are exceeded only by his kindness.
During his studies in Music, David had the opportunity to work on multiple game projects, and has already built himself a solid sound portfolio for video games. His passion for creating cute and appealing music and sound effects, and his charming personality, made him the perfect candidate to conceptualize, record, and edit, the entire sound library for Tiki-Taki. Though it is an arduous task, this chimp's drive prevents him from stopping, and the final results of his work will surely make for an experience to be remembered.